◆ _camMatrix
◆ _colorIDShader
◆ _currentRenderTarget
◆ _currentShader
the current material in use
◆ _defaultShader
◆ _extensions
iaString igor::iRendererData::_extensions |
◆ _fallbackTexture
fallback texture used when there is no texture available
◆ _flatShader
material for flat shaded rendering
◆ _flatShaderBlend
material for flat shaded rendering
◆ _font
◆ _fontLineHeight
float32 igor::iRendererData::_fontLineHeight = 1.15f |
◆ _fontSize
float32 igor::iRendererData::_fontSize = 10.0f |
◆ _keepRenderOrder
bool igor::iRendererData::_keepRenderOrder = true |
if true render order will be kept by the cost of more draw calls beeing used
◆ _lastRenderDataSetUsed
stores which render dataset was used last
◆ _lights
◆ _lines
◆ _lineWidth
float32 igor::iRendererData::_lineWidth = 1.0f |
◆ _modelMatrix
◆ _modelViewMatrix
iaMatrixd igor::iRendererData::_modelViewMatrix |
◆ _modelViewProjectionMatrix
iaMatrixd igor::iRendererData::_modelViewProjectionMatrix |
◆ _points
◆ _pointSize
float32 igor::iRendererData::_pointSize = 1.0 |
◆ _projectionMatrix
iaMatrixd igor::iRendererData::_projectionMatrix |
◆ _quads
◆ _renderer
◆ _renderTargets
◆ _requestedBuffers
◆ _requestedBuffersMutex
iaMutex igor::iRendererData::_requestedBuffersMutex |
◆ _sharedQuadIndexBuffer
◆ _solidColor
◆ _stats
◆ _texQuads
textured quads render data
◆ _textureShader
material for textured rendering
◆ _textureShaderBlend
material for textured rendering
◆ _triangles
◆ _vendor
◆ _version
◆ _viewMatrix
◆ _viewport
current viewport dimensions
◆ _wireframeEnabled
bool igor::iRendererData::_wireframeEnabled = false |
if true everything will be rendered in wireframe mode
The documentation for this struct was generated from the following file: