igor::iRendererTarget Struct Reference

Public Attributes

iRenderTargetType _renderTargetType
 
uint32 _frameBufferObject = 0
 
uint32 _colorBuffer = 0
 
bool _hasDepth = false
 
uint32 _depthBuffer = 0
 

Detailed Description

internal structure for handling a render target

Member Data Documentation

◆ _colorBuffer

uint32 igor::iRendererTarget::_colorBuffer = 0

color render buffer id

◆ _depthBuffer

uint32 igor::iRendererTarget::_depthBuffer = 0

depth render buffer id

◆ _frameBufferObject

uint32 igor::iRendererTarget::_frameBufferObject = 0

frame buffer object id

◆ _hasDepth

bool igor::iRendererTarget::_hasDepth = false

if true render target has depth buffer

◆ _renderTargetType

iRenderTargetType igor::iRendererTarget::_renderTargetType

the render target type


The documentation for this struct was generated from the following file: