igor::iRendererDataTriangles Struct Reference

data to render triangles More...

Public Attributes

iVertexBufferPtr _vertexBuffer
 
iVertexArrayPtr _vertexArray
 
uint32 _vertexCount
 
uint32 _indexCount
 
iFlatVertex_vertexData = nullptr
 
iFlatVertex_vertexDataPtr = nullptr
 
iIndexBufferPtr _indexBuffer
 
uint32_indexData = nullptr
 
uint32_indexDataPtr = nullptr
 

Detailed Description

data to render triangles

Member Data Documentation

◆ _indexBuffer

iIndexBufferPtr igor::iRendererDataTriangles::_indexBuffer

index buffer

◆ _indexCount

uint32 igor::iRendererDataTriangles::_indexCount

vertex count

◆ _indexData

uint32* igor::iRendererDataTriangles::_indexData = nullptr

index data

◆ _indexDataPtr

uint32* igor::iRendererDataTriangles::_indexDataPtr = nullptr

pointer to current position in index data

◆ _vertexArray

iVertexArrayPtr igor::iRendererDataTriangles::_vertexArray

vertex array

◆ _vertexBuffer

iVertexBufferPtr igor::iRendererDataTriangles::_vertexBuffer

vertex buffer

◆ _vertexCount

uint32 igor::iRendererDataTriangles::_vertexCount

vertex count

◆ _vertexData

iFlatVertex* igor::iRendererDataTriangles::_vertexData = nullptr

vertex data

◆ _vertexDataPtr

iFlatVertex* igor::iRendererDataTriangles::_vertexDataPtr = nullptr

pointer to current position in quad vertex data


The documentation for this struct was generated from the following file: