iEntitySystem.h File Reference
#include <igor/entities/components/iComponentMap.h>
#include <memory>

Classes

class  igor::iEntitySystem
 
class  igor::iEntityRenderSystem
 

Namespaces

namespace  igor
 resource parameters texture unit 3
 

Typedefs

typedef std::shared_ptr< iEntityScene > igor::iEntityScenePtr
 
typedef std::shared_ptr< iEntitySystem > igor::iEntitySystemPtr
 
typedef std::shared_ptr< iEntityRenderSystem > igor::iEntityRenderSystemPtr