igor::iEntityRenderSystem Class Referenceabstract

#include <iEntitySystem.h>

Inherited by igor::iSpriteRenderSystem.

Public Member Functions

 iEntityRenderSystem ()=default
 
virtual ~iEntityRenderSystem ()=default
 
virtual void render (iEntityScenePtr scene)=0
 

Constructor & Destructor Documentation

◆ iEntityRenderSystem()

igor::iEntityRenderSystem::iEntityRenderSystem ( )
default

does nothing

◆ ~iEntityRenderSystem()

virtual igor::iEntityRenderSystem::~iEntityRenderSystem ( )
virtualdefault

does nothing

Member Function Documentation

◆ render()

virtual void igor::iEntityRenderSystem::render ( iEntityScenePtr  scene)
pure virtual

render system

Implemented in igor::iSpriteRenderSystem.


The documentation for this class was generated from the following file: