igor::iSpriteRenderSystem Class Reference

#include <iSpriteRenderSystem.h>

Inherits igor::iEntityRenderSystem.

Public Member Functions

 iSpriteRenderSystem ()=default
 
 ~iSpriteRenderSystem ()=default
 
void render (iEntityScenePtr scene) override
 
- Public Member Functions inherited from igor::iEntityRenderSystem
 iEntityRenderSystem ()=default
 
virtual ~iEntityRenderSystem ()=default
 
virtual void render (iEntityScenePtr scene)=0
 

Detailed Description

sprite render system

Constructor & Destructor Documentation

◆ iSpriteRenderSystem()

igor::iSpriteRenderSystem::iSpriteRenderSystem ( )
default

does nothing

◆ ~iSpriteRenderSystem()

igor::iSpriteRenderSystem::~iSpriteRenderSystem ( )
default

does nothing

Member Function Documentation

◆ render()

void igor::iSpriteRenderSystem::render ( iEntityScenePtr  scene)
overridevirtual

updates system

Parameters
scenethe scene used for this update

Implements igor::iEntityRenderSystem.


The documentation for this class was generated from the following files: