iWidgetDefaultTheme.cpp File Reference

Namespaces

namespace  igor
 resource parameters texture unit 3
 

Macros

#define DEBUG_OUTPUT   0
 
#define DRAW_DEBUG_OUTPUT_OLD
 
#define DRAW_DEBUG_OUTPUT
 

Functions

static void igor::drawChecked (const iaRectanglef &rect)
 

Variables

static const iaColor4f COLOR_AMBIENT = {0.2f, 0.2f, 0.2f, 1.0f}
 
static const iaColor4f COLOR_DIFFUSE_DARK = {0.35f, 0.35f, 0.35f, 1.0f}
 
static const iaColor4f COLOR_DIFFUSE = {0.5f, 0.5f, 0.5f, 1.0f}
 
static const iaColor4f COLOR_DIFFUSE_TRANSPARENT = {0.5f, 0.5f, 0.5f, 0.75f}
 
static const iaColor4f COLOR_DIFFUSE_LIGHT = {0.6f, 0.6f, 0.6f, 1.0f}
 
static const iaColor4f COLOR_SPECULAR = {0.8f, 0.8f, 0.8f, 1.0f}
 
static const iaColor4f COLOR_WHITE = {1.0f, 1.0f, 1.0f, 1.0f}
 
static const iaColor4f COLOR_BLACK = {0.0f, 0.0f, 0.0f, 1.0f}
 
static const iaColor4f COLOR_TEXT = {0.2f, 0.2f, 0.2f, 1.0f}
 
static const iaColor4f COLOR_TEXT_DARK = {0.0f, 0.0f, 0.0f, 1.0f}
 
static const iaColor4f COLOR_CHECKED_BORDER = {0.3f, 0.3f, 0.3f, 0.7f}
 
static const iaColor4f COLOR_CHECKED_FILL = {0.2f, 0.2f, 0.2f, 0.2f}
 
static const iaColor4f COLOR_BUTTON_DEFAULT = {0.42f, 0.42f, 0.42f, 1.0f}
 
static const iaColor4f COLOR_SELECTION_FRAME (0.0, 0.0, 0.0, 0.8)
 
static const iaColor4f COLOR_SELECTION_FILL (0.0, 0.0, 0.0, 0.2)
 

Macro Definition Documentation

◆ DEBUG_OUTPUT

#define DEBUG_OUTPUT   0

◆ DRAW_DEBUG_OUTPUT

#define DRAW_DEBUG_OUTPUT

◆ DRAW_DEBUG_OUTPUT_OLD

#define DRAW_DEBUG_OUTPUT_OLD

Variable Documentation

◆ COLOR_AMBIENT

const iaColor4f COLOR_AMBIENT = {0.2f, 0.2f, 0.2f, 1.0f}
static

◆ COLOR_BLACK

const iaColor4f COLOR_BLACK = {0.0f, 0.0f, 0.0f, 1.0f}
static

◆ COLOR_BUTTON_DEFAULT

const iaColor4f COLOR_BUTTON_DEFAULT = {0.42f, 0.42f, 0.42f, 1.0f}
static

◆ COLOR_CHECKED_BORDER

const iaColor4f COLOR_CHECKED_BORDER = {0.3f, 0.3f, 0.3f, 0.7f}
static

◆ COLOR_CHECKED_FILL

const iaColor4f COLOR_CHECKED_FILL = {0.2f, 0.2f, 0.2f, 0.2f}
static

◆ COLOR_DIFFUSE

const iaColor4f COLOR_DIFFUSE = {0.5f, 0.5f, 0.5f, 1.0f}
static

◆ COLOR_DIFFUSE_DARK

const iaColor4f COLOR_DIFFUSE_DARK = {0.35f, 0.35f, 0.35f, 1.0f}
static

◆ COLOR_DIFFUSE_LIGHT

const iaColor4f COLOR_DIFFUSE_LIGHT = {0.6f, 0.6f, 0.6f, 1.0f}
static

◆ COLOR_DIFFUSE_TRANSPARENT

const iaColor4f COLOR_DIFFUSE_TRANSPARENT = {0.5f, 0.5f, 0.5f, 0.75f}
static

◆ COLOR_SELECTION_FILL

const iaColor4f COLOR_SELECTION_FILL(0.0, 0.0, 0.0, 0.2) ( 0.  0,
0.  0,
0.  0,
0.  2 
)
static

◆ COLOR_SELECTION_FRAME

const iaColor4f COLOR_SELECTION_FRAME(0.0, 0.0, 0.0, 0.8) ( 0.  0,
0.  0,
0.  0,
0.  8 
)
static

◆ COLOR_SPECULAR

const iaColor4f COLOR_SPECULAR = {0.8f, 0.8f, 0.8f, 1.0f}
static

◆ COLOR_TEXT

const iaColor4f COLOR_TEXT = {0.2f, 0.2f, 0.2f, 1.0f}
static

◆ COLOR_TEXT_DARK

const iaColor4f COLOR_TEXT_DARK = {0.0f, 0.0f, 0.0f, 1.0f}
static

◆ COLOR_WHITE

const iaColor4f COLOR_WHITE = {1.0f, 1.0f, 1.0f, 1.0f}
static