0.44.0
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#include <igor/terrain/data/iVoxelData.h>
#include <igor/threading/iTaskManager.h>
#include <igor/scene/nodes/iNode.h>
#include <igor/threading/tasks/iTask.h>
#include <iaux/math/iaVector3.h>
#include <memory>
Classes | |
struct | igor::iVoxelBlock |
Namespaces | |
namespace | igor |
resource parameters texture unit 3 | |
Enumerations | |
enum class | igor::iVoxelBlockState : uint8 { igor::Initial , igor::Setup , igor::GeneratingVoxel , igor::GeneratingMesh , igor::Ready , igor::Empty } |