0.44.0
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#include <igor/iDefines.h>
#include <iaux/system/iaEvent.h>
#include <iaux/data/iaString.h>
#include <iaux/math/iaMatrix.h>
#include <iaux/system/iaMutex.h>
#include <iaux/data/iaIDGenerator.h>
#include <ostream>
#include <vector>
#include <memory>
#include <map>
Classes | |
class | igor::iNode |
Namespaces | |
namespace | igor |
resource parameters texture unit 3 | |
Typedefs | |
typedef iNode * | igor::iNodePtr |
typedef iaID64 | igor::iNodeID |
Enumerations | |
enum class | igor::iNodeType : unsigned int { igor::iNode , igor::iNodeCamera , igor::iCelestialNode , igor::iNodeLight , igor::iNodeMesh , igor::iNodeModel , igor::iNodeRender , igor::iNodeSkyBox , igor::iSkyLightNode , igor::iNodeTransform , igor::iNodeSwitch , igor::iNodeLODSwitch , igor::iNodeLODTrigger , igor::iNodePhysics , igor::iNodeParticleSystem , igor::iNodeEmitter , igor::iNodeWater , igor::iNodeAudioListener , igor::iNodeAudioSource , igor::Undefined } |
enum class | igor::iNodeKind : unsigned int { igor::Node , igor::Renderable , igor::Volume , igor::Physics , igor::Light , igor::Camera , igor::Transformation , igor::Audio , igor::Undefined } |
Functions | |
igor::IGOR_EVENT_DEFINITION (iTransformationChange, void, iNodePtr) | |
std::wostream & | igor::operator<< (std::wostream &stream, const iNodeType &nodeType) |
std::wostream & | igor::operator<< (std::wostream &stream, const iNodeKind &nodeKind) |