0.44.0
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Classes | |
class | igor::iRendererUtils |
Namespaces | |
namespace | igor |
resource parameters texture unit 3 | |
Macros | |
#define | GL_CHECK_ERROR() |
Variables | |
static constexpr const char * | igor::UNIFORM_SOLIDCOLOR = "igor_solidColor" |
static constexpr const char * | igor::UNIFORM_EYE_POSITION = "igor_eyePosition" |
static constexpr const char * | igor::UNIFORM_LIGHT_ORIENTATION = "igor_lightOrientation" |
static constexpr const char * | igor::UNIFORM_LIGHT_AMBIENT = "igor_lightAmbient" |
static constexpr const char * | igor::UNIFORM_LIGHT_DIFFUSE = "igor_lightDiffuse" |
static constexpr const char * | igor::UNIFORM_LIGHT_SPECULAR = "igor_lightSpecular" |
static constexpr const char * | igor::UNIFORM_MODEL_VIEW_PROJECTION = "igor_modelViewProjection" |
static constexpr const char * | igor::UNIFORM_VIEW_PROJECTION = "igor_viewProjection" |
static constexpr const char * | igor::UNIFORM_MODEL = "igor_model" |
static constexpr const char * | igor::UNIFORM_MODEL_VIEW = "igor_modelView" |
static constexpr const char * | igor::UNIFORM_MATERIAL_AMBIENT = "igor_matAmbient" |
static constexpr const char * | igor::UNIFORM_MATERIAL_DIFFUSE = "igor_matDiffuse" |
static constexpr const char * | igor::UNIFORM_MATERIAL_SPECULAR = "igor_matSpecular" |
static constexpr const char * | igor::UNIFORM_MATERIAL_SHININESS = "igor_matShininess" |
static constexpr const char * | igor::UNIFORM_MATERIAL_EMISSIVE = "igor_matEmissive" |
static constexpr const char * | igor::UNIFORM_MATERIAL_ALPHA = "igor_matAlpha" |
static constexpr const char * | igor::UNIFORM_CONFIG_TILING = "igor_configTiling" |
static constexpr const char * | igor::UNIFORM_CONFIG_VELOCITY_ORIENTED = "igor_configVelocityOriented" |
static constexpr const char * | igor::SAMPLER_TEXTURE = "igor_matTexture" |
static constexpr const char * | igor::SAMPLER_TEXTURE0 = "igor_matTexture0" |
static constexpr const char * | igor::SAMPLER_TEXTURE1 = "igor_matTexture1" |
static constexpr const char * | igor::SAMPLER_TEXTURE2 = "igor_matTexture2" |
static constexpr const char * | igor::SAMPLER_TEXTURE3 = "igor_matTexture3" |
static constexpr const char * | igor::SAMPLER_TEXTURE4 = "igor_matTexture4" |
static constexpr const char * | igor::SAMPLER_TEXTURE5 = "igor_matTexture5" |
static constexpr const char * | igor::SAMPLER_TEXTURE6 = "igor_matTexture6" |
static constexpr const char * | igor::SAMPLER_TEXTURE7 = "igor_matTexture7" |
#define GL_CHECK_ERROR | ( | ) |
checks for openGL errors and prints them in the console