0.44.0
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#include <iRendererUtils.h>
Static Public Member Functions | |
static uint32 | getSize (iShaderDataType type) |
static uint32 | getComponentCount (iShaderDataType type) |
static uint32 | convertType (iShaderDataType type) |
static uint32 | convertType (iShaderObjectType type) |
static uint32 | convertType (iColorFormat format, bool sized=false) |
static uint32 | convertType (iRenderPrimitive type) |
static uint32 | convertType (iStencilFunction type) |
static uint32 | convertType (iStencilOperation type) |
static iaString | getTextureSamplerName (uint32 texUnit) |
renderer utils shared across renderer, shader etc implementations
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format | the igor color format type |
sized | if true it returns the sized internal format |
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type | the igor render primitive type |
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type | the shader data type |
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type | the igor shader object type |
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type | the igor stencil function type |
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type | the igor stencil operation type |
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type | the given shader data type |
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type | the given shader data type |
texUnit | the given texture unit |