0.44.0
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#include <igor/renderer/iRenderEngine.h>
#include <igor/scene/iScene.h>
#include <igor/data/iOctree.h>
#include <igor/scene/nodes/iNodeCamera.h>
#include <igor/scene/nodes/iNodeRender.h>
#include <igor/scene/nodes/iNodeVolume.h>
#include <igor/renderer/iRenderer.h>
#include <igor/scene/nodes/iNodeLight.h>
#include <igor/scene/nodes/iNodeMesh.h>
#include <igor/resources/mesh/iMesh.h>
#include <igor/resources/iResourceManager.h>
#include <igor/scene/nodes/iNodeManager.h>
#include <igor/system/iTimer.h>
#include <igor/scene/traversal/iNodeVisitorRenderBoundings.h>
#include <igor/resources/profiler/iProfiler.h>
#include <igor/data/iFrustum.h>
#include <iaux/system/iaConsole.h>
#include <iaux/data/iaConvert.h>
Namespaces | |
namespace | igor |
resource parameters texture unit 3 | |