0.44.0
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#include <igor/iDefines.h>
#include <igor/scene/nodes/iNode.h>
#include <igor/physics/iPhysicsMaterial.h>
#include <iaux/data/iaIDGenerator.h>
#include <iaux/system/iaEvent.h>
#include <iaux/math/iaMatrix.h>
#include <iaux/system/iaMutex.h>
#include <memory>
#include <any>
Classes | |
class | igor::iPhysicsBody |
Namespaces | |
namespace | igor |
resource parameters texture unit 3 | |
Typedefs | |
typedef uint64 | igor::iPhysicsBodyID |
Functions | |
igor::IGOR_EVENT_DEFINITION (iApplyForceAndTorque, void, iPhysicsBody *, float64) | |