iPhysicsBody.h File Reference
#include <igor/iDefines.h>
#include <igor/scene/nodes/iNode.h>
#include <igor/physics/iPhysicsMaterial.h>
#include <iaux/data/iaIDGenerator.h>
#include <iaux/system/iaEvent.h>
#include <iaux/math/iaMatrix.h>
#include <iaux/system/iaMutex.h>
#include <memory>
#include <any>

Classes

class  igor::iPhysicsBody
 

Namespaces

namespace  igor
 resource parameters texture unit 3
 

Typedefs

typedef uint64 igor::iPhysicsBodyID
 

Functions

 igor::IGOR_EVENT_DEFINITION (iApplyForceAndTorque, void, iPhysicsBody *, float64)