iModelDataIOOBJ.cpp File Reference
#include <igor/resources/model/loader/iModelDataIOOBJ.h>
#include <igor/resources/iResourceManager.h>
#include <iaux/system/iaConsole.h>
#include <igor/resources/mesh/iMesh.h>
#include <igor/resources/material/iMaterial.h>
#include <igor/scene/nodes/iNode.h>
#include <igor/scene/nodes/iNodeMesh.h>
#include <igor/scene/nodes/iNodeManager.h>
#include <iaux/system/iaFile.h>
#include <math.h>
#include <iostream>
#include <fstream>
#include <sstream>

Namespaces

namespace  igor
 resource parameters texture unit 3