0.44.0
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#include <igor/entities/iEntityScene.h>
#include <igor/entities/iEntity.h>
#include <igor/entities/systems/iSpriteRenderSystem.h>
#include <igor/entities/systems/iTransformHierarchySystem.h>
#include <igor/entities/systems/iBehaviourSystem.h>
#include <igor/entities/systems/iQuadtreeSystem.h>
#include <igor/entities/systems/iAnimationSystem.h>
#include <igor/renderer/iRenderer.h>
#include <utility>
#include <tuple>
#include <entt.h>
Classes | |
class | igor::iRegistry |
Namespaces | |
namespace | igor |
resource parameters texture unit 3 | |
Functions | |
static void | igor::renderQuadtree (const iQuadtreed::NodePtr &node) |