igor::iQuadtreeSystem Class Reference

#include <iQuadtreeSystem.h>

Inherits igor::iEntitySystem.

Public Member Functions

 iQuadtreeSystem ()=default
 
 ~iQuadtreeSystem ()=default
 
void update (const iaTime &time, iEntityScenePtr scene) override
 
- Public Member Functions inherited from igor::iEntitySystem
 iEntitySystem ()=default
 
virtual ~iEntitySystem ()=default
 
virtual void update (const iaTime &time, iEntityScenePtr scene)=0
 

Detailed Description

quadtree system

Constructor & Destructor Documentation

◆ iQuadtreeSystem()

igor::iQuadtreeSystem::iQuadtreeSystem ( )
default

does nothing

◆ ~iQuadtreeSystem()

igor::iQuadtreeSystem::~iQuadtreeSystem ( )
default

does nothing

Member Function Documentation

◆ update()

void igor::iQuadtreeSystem::update ( const iaTime time,
iEntityScenePtr  scene 
)
overridevirtual

updates system

Parameters
scenethe scene used for this update

Implements igor::iEntitySystem.


The documentation for this class was generated from the following files: