#include <iJoint.h>
◆ addChildBone()
void igor::iJoint::addChildBone |
( |
iBone * |
bone | ) |
|
◆ getBaseBone()
iBone * igor::iJoint::getBaseBone |
( |
| ) |
const |
◆ getChildren()
std::vector< iBone * > igor::iJoint::getChildren |
( |
| ) |
const |
- Returns
- reference of child bones list
◆ getCustomData()
std::any igor::iJoint::getCustomData |
( |
| ) |
const |
- Returns
- pointer to custom data
◆ removeChildBone()
void igor::iJoint::removeChildBone |
( |
iBone * |
bone | ) |
|
removes child bone from joint
◆ setBaseBone()
void igor::iJoint::setBaseBone |
( |
iBone * |
bone | ) |
|
sets base bone of this joint
- Parameters
-
◆ setCustomData()
void igor::iJoint::setCustomData |
( |
const std::any & |
data | ) |
|
sets custom data
- Parameters
-
data | pointer to custom data |
◆ iSkeleton
The documentation for this class was generated from the following files:
- /home/maddin/dev/Igor/src/igor/igor/data/iJoint.h
- /home/maddin/dev/Igor/src/igor/igor/data/iJoint.cpp