0.44.0
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#include <iComponents.h>
Public Attributes | |
iaVector3d | _position |
iaVector3d | _orientation |
iaVector3d | _scale = {1.0, 1.0, 1.0} |
iaMatrixd | _worldMatrix |
transform component representing position, orientation and scale of given entity
3d variant
iaVector3d igor::iTransformComponent::_orientation |
orientation in rad
iaVector3d igor::iTransformComponent::_position |
position
iaVector3d igor::iTransformComponent::_scale = {1.0, 1.0, 1.0} |
scale
iaMatrixd igor::iTransformComponent::_worldMatrix |
the world matrix of this transform