0.44.0
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#include <iComponents.h>
Public Attributes | |
iSpritePtr | _sprite |
iaVector2d | _size = {1.0, 1.0} |
iaColor4f | _color = iaColor4f::white |
int32 | _zIndex = 0 |
iSpriteRenderMode | _renderMode = iSpriteRenderMode::Simple |
uint32 | _frameIndex = 0 |
sprite render component
iaColor4f igor::iSpriteRendererComponent::_color = iaColor4f::white |
color to render sprite with
uint32 igor::iSpriteRendererComponent::_frameIndex = 0 |
index of the sprite frame to render
iSpriteRenderMode igor::iSpriteRendererComponent::_renderMode = iSpriteRenderMode::Simple |
sprite render mode
iaVector2d igor::iSpriteRendererComponent::_size = {1.0, 1.0} |
render size
iSpritePtr igor::iSpriteRendererComponent::_sprite |
sprite to render
int32 igor::iSpriteRendererComponent::_zIndex = 0 |
specifies the render order within a layer