0.44.0
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#include <iSprite.h>
Public Attributes | |
iaRectanglef | _rect |
iaVector2f | _pivot |
a frame defines an area within the texture that later can be rendered
iaVector2f igor::iSprite::iFrame::_pivot |
pivot or pivot of frame in texture coordinates 0.0-1.0
can be used to position on screen
iaRectanglef igor::iSprite::iFrame::_rect |
position of frame in texture coordinates 0.0-1.0