igor::iRenderDebugComponent Struct Reference

#include <iComponents.h>

Public Attributes

bool _renderWireframe = false
 
bool _renderSpacePartitioning = false
 
bool _renderBounds = false
 

Member Data Documentation

◆ _renderBounds

bool igor::iRenderDebugComponent::_renderBounds = false

display bounds of scene objects

◆ _renderSpacePartitioning

bool igor::iRenderDebugComponent::_renderSpacePartitioning = false

display what ever spacial partitioning is currently used ie Quadtree, Octree etc.

◆ _renderWireframe

bool igor::iRenderDebugComponent::_renderWireframe = false

render everything in wireframe mode


The documentation for this struct was generated from the following file: