igor::iMotionInteractionResolverComponent Struct Reference

#include <iComponents.h>

Public Attributes

iMotionInteractionType _type = iMotionInteractionType::None
 

Detailed Description

defines instructions how to handle collisions or near collisions

Member Data Documentation

◆ _type

iMotionInteractionType igor::iMotionInteractionResolverComponent::_type = iMotionInteractionType::None

The documentation for this struct was generated from the following file: