igor::iGlobalBoundaryComponent Struct Reference

#include <iComponents.h>

Public Attributes

iGlobalBoundaryType _type = iGlobalBoundaryType::None
 

Detailed Description

keeps entities within some global boundaries

check the scene interface for configuring the global boundaries

Member Data Documentation

◆ _type

iGlobalBoundaryType igor::iGlobalBoundaryComponent::_type = iGlobalBoundaryType::None

The documentation for this struct was generated from the following file: