iShaderProgram.h File Reference
#include <igor/renderer/utils/iRendererDefines.h>
#include <iaux/math/iaMatrix.h>
#include <iaux/data/iaString.h>
#include <vector>
#include <memory>

Classes

struct  igor::iShaderSource
 
class  igor::iShaderProgram
 

Namespaces

namespace  igor
 resource parameters texture unit 3
 

Typedefs

typedef std::shared_ptr< iShaderProgram > igor::iShaderProgramPtr