iMeshBuilderUtils.h File Reference

Namespaces

namespace  igor
 resource parameters texture unit 3
 
namespace  igor::iMeshBuilderUtils
 

Functions

void igor::iMeshBuilderUtils::addCylinder (iMeshBuilder &meshBuilder, float32 radius, float32 height, uint32 segments, bool hasCaps)
 
void igor::iMeshBuilderUtils::addSphere (iMeshBuilder &meshBuilder, float32 radius, uint32 segments)
 
void igor::iMeshBuilderUtils::addBox (iMeshBuilder &meshBuilder, float32 width, float32 height, float32 depth)
 
void igor::iMeshBuilderUtils::addCone (iMeshBuilder &meshBuilder, float32 radius, float32 height, uint32 segments)
 
void igor::iMeshBuilderUtils::addCircle (iMeshBuilder &meshBuilder, float32 radius, uint32 segments)
 
void igor::iMeshBuilderUtils::addRing (iMeshBuilder &meshBuilder, float32 innerRadius, float32 outerRadius, uint32 segments)
 
void igor::iMeshBuilderUtils::addPlane (iMeshBuilder &meshBuilder, float32 width, float32 depth, uint32 segmentsX, uint32 segmentsZ, bool normals)
 
void igor::iMeshBuilderUtils::addMesh (iMeshBuilder &meshBuilder, const iMeshPtr mesh)