igor::iNodeParticleSystem Member List

This is the complete list of members for igor::iNodeParticleSystem, including all inherited members.

_activeigor::iNodeprotected
_childrenigor::iNodeprotected
_inactiveChildrenigor::iNodeprotected
_nameigor::iNodeprotected
_nodeKindigor::iNodeprotected
_nodeTypeigor::iNodeprotected
_parentigor::iNodeprotected
_sceneigor::iNodeprotected
_transformationChangeEventigor::iNodeprotected
_transformationDirtyigor::iNodeprotected
_visibleigor::iNodeRenderprotected
_worldMatrixigor::iNodeRenderprotected
calcWorldTransformation(iaMatrixd &matrix)igor::iNode
getAirDrag() constigor::iNodeParticleSystem
getAllChildren(std::vector< iNodePtr > &children) constigor::iNode
getBoundingBox() constigor::iNodeVolume
getBoundingSphere() constigor::iNodeVolume
getCenter() constigor::iNodeVolume
getChild(const iaString &name)igor::iNode
getChild(iNodeID id)igor::iNode
getChildren() constigor::iNode
getColorGradient(iaKeyFrameGraphColor4f &colorGradient) constigor::iNodeParticleSystem
getEmissionGradient(iaKeyFrameGraphf &emissionGradient) constigor::iNodeParticleSystem
getEmitter() constigor::iNodeParticleSystem
getID() constigor::iNode
getInactiveChildren() constigor::iNode
getInfo(bool brief=false) constigor::iNodevirtual
getKind() constigor::iNode
getKindName(iNodeKind kind)igor::iNodestatic
getMaterial() constigor::iNodeRender
getMaxParticleCount() constigor::iNodeParticleSystem
getName() constigor::iNode
getParent()igor::iNode
getParticleCount()igor::iNodeParticleSystem
getPeriodTime() constigor::iNodeParticleSystem
getRelativeCenter() constigor::iNodeVolume
getScene()igor::iNode
getSizeScaleGradient(iaKeyFrameGraphf &sizeScaleGradient) constigor::iNodeParticleSystem
getStartAgeGradient(iaKeyFrameGraphVector2f &visibleGradient) constigor::iNodeParticleSystem
getStartLiftGradient(iaKeyFrameGraphVector2f &liftGradient) constigor::iNodeParticleSystem
getStartOrientationGradient(iaKeyFrameGraphVector2f &orientationGradient) constigor::iNodeParticleSystem
getStartOrientationRateGradient(iaKeyFrameGraphVector2f &orientationRateGradient) constigor::iNodeParticleSystem
getStartSizeGradient(iaKeyFrameGraphVector2f &sizeGradient) constigor::iNodeParticleSystem
getStartVelocityGradient(iaKeyFrameGraphVector2f &velocityGradient) constigor::iNodeParticleSystem
getTextureColumns() constigor::iNodeParticleSystem
getTextureRows() constigor::iNodeParticleSystem
getTileIncrement() constigor::iNodeParticleSystem
getTransformationChangeEvent()igor::iNode
getType() constigor::iNode
getTypeName(iNodeType nodeType)igor::iNodestatic
getVelocityOriented() constigor::iNodeParticleSystem
getVortexCheckRange()igor::iNodeParticleSystem
getVortexRangeMax()igor::iNodeParticleSystem
getVortexRangeMin()igor::iNodeParticleSystem
getVortexToParticleRate() constigor::iNodeParticleSystem
getVortexTorqueMax()igor::iNodeParticleSystem
getVortexTorqueMin()igor::iNodeParticleSystem
getVorticityConfinement()igor::iNodeParticleSystem
getWorldMatrix() constigor::iNodeRender
hasChildren()igor::iNode
iNode()igor::iNodeprotected
iNode(iNodePtr node)igor::iNodeprotected
iNodeManagerigor::iNodeParticleSystemfriend
iNodeRender()igor::iNodeRenderprotected
iNodeRender(iNodeRender *node)igor::iNodeRenderprotected
iNodeVolume()igor::iNodeVolumeprotected
iNodeVolume(iNodeVolume *node)igor::iNodeVolumeprotected
insertNode(iNodePtr node)igor::iNode
insertNodeAsync(iNodePtr node)igor::iNode
INVALID_NODE_IDigor::iNodestatic
isActive() constigor::iNode
isChild()igor::iNode
isChild(iNodePtr child)igor::iNode
isDataDirty()igor::iNodeprotected
isFinished() constigor::iNodeParticleSystem
isLooped() constigor::iNodeParticleSystem
isRunning()igor::iNodeParticleSystem
isTransformationDirty()igor::iNode
isVisible() constigor::iNodeRender
igor::iNodeVolume::onPostCopyLink(std::map< iNodeID, iNodeID > &nodeIDMap)igor::iNodeprotectedvirtual
onPostSetScene() overrideigor::iNodeVolumeprotectedvirtual
onPreSetScene() overrideigor::iNodeVolumeprotectedvirtual
onUpdateData()igor::iNodeprotectedvirtual
registerParticleSystemFinishedDelegate(iParticleSystemFinishedDelegate delegate)igor::iNodeParticleSystem
removeNode(iNodePtr node)igor::iNode
removeNodeAsync(iNodePtr node)igor::iNode
reset()igor::iNodeParticleSystem
setActive(bool active=true)igor::iNode
setActiveAsync(bool active=true)igor::iNode
setAirDrag(float32 airDrag)igor::iNodeParticleSystem
setBoundingBox(const iAABoxd &bbox)igor::iNodeVolume
setColorGradient(const iaKeyFrameGraphColor4f &colorGradient)igor::iNodeParticleSystem
setDataDirty()igor::iNodeprotected
setEmissionGradient(const iaKeyFrameGraphf &emissionGradient)igor::iNodeParticleSystem
setEmitter(uint64 emitterID)igor::iNodeParticleSystem
setLoop(bool loop=true)igor::iNodeParticleSystem
setMaterial(const iMaterialPtr &material)igor::iNodeRender
setMaxParticleCount(uint16 max)igor::iNodeParticleSystem
setName(const iaString &name)igor::iNode
setParent(iNodePtr parent)igor::iNodeprotected
setPeriodTime(float32 periodTime)igor::iNodeParticleSystem
setScene(iScenePtr scene)igor::iNodeprotected
setSizeScaleGradient(const iaKeyFrameGraphf &sizeScaleGradient)igor::iNodeParticleSystem
setStartAgeGradient(const iaKeyFrameGraphVector2f &visibleGradient)igor::iNodeParticleSystem
setStartLiftGradient(const iaKeyFrameGraphVector2f &liftGradient)igor::iNodeParticleSystem
setStartOrientationGradient(const iaKeyFrameGraphVector2f &orientationGradient)igor::iNodeParticleSystem
setStartOrientationRateGradient(const iaKeyFrameGraphVector2f &orientationRateGradient)igor::iNodeParticleSystem
setStartSizeGradient(const iaKeyFrameGraphVector2f &sizeGradient)igor::iNodeParticleSystem
setStartVelocityGradient(const iaKeyFrameGraphVector2f &velocityGradient)igor::iNodeParticleSystem
setTextureTiling(uint32 columns, uint32 rows)igor::iNodeParticleSystem
setTileIncrement(float32 tileIncrement)igor::iNodeParticleSystem
setTransformationDirty(bool dirty=true)igor::iNode
setTransformationDirtyDown()igor::iNodeprotected
setTransformationDirtyUp()igor::iNodeprotected
setVelocityOriented(bool velocityOriented=true)igor::iNodeParticleSystem
setVisible(bool visible=true)igor::iNodeRender
setVortexCheckRange(uint8 particles)igor::iNodeParticleSystem
setVortexRange(float32 min, float32 max)igor::iNodeParticleSystem
setVortexToParticleRate(float32 rate)igor::iNodeParticleSystem
setVortexTorque(float32 min, float32 max)igor::iNodeParticleSystem
setVorticityConfinement(float32 vorticityConfinement)igor::iNodeParticleSystem
start()igor::iNodeParticleSystem
stop()igor::iNodeParticleSystem
unregisterParticleSystemFinishedDelegate(iParticleSystemFinishedDelegate delegate)igor::iNodeParticleSystem
updateTree()igor::iNodeVolumeprotected
~iNode()igor::iNodeprotectedvirtual
~iNodeRender()igor::iNodeRenderprotectedvirtual
~iNodeVolume()igor::iNodeVolumeprotectedvirtual