0.44.0
igor::iNodeMesh Member List
This is the complete list of members for
igor::iNodeMesh
, including all inherited members.
_active
igor::iNode
protected
_children
igor::iNode
protected
_inactiveChildren
igor::iNode
protected
_name
igor::iNode
protected
_nodeKind
igor::iNode
protected
_nodeType
igor::iNode
protected
_parent
igor::iNode
protected
_scene
igor::iNode
protected
_transformationChangeEvent
igor::iNode
protected
_transformationDirty
igor::iNode
protected
_visible
igor::iNodeRender
protected
_worldMatrix
igor::iNodeRender
protected
calcWorldTransformation
(iaMatrixd &matrix)
igor::iNode
getAllChildren
(std::vector< iNodePtr > &children) const
igor::iNode
getAmbient
() const
igor::iNodeMesh
getBoundingBox
() const
igor::iNodeVolume
getBoundingSphere
() const
igor::iNodeVolume
getCenter
() const
igor::iNodeVolume
getChild
(const iaString &name)
igor::iNode
getChild
(iNodeID id)
igor::iNode
getChildren
() const
igor::iNode
getDiffuse
() const
igor::iNodeMesh
getEmissive
() const
igor::iNodeMesh
getID
() const
igor::iNode
getInactiveChildren
() const
igor::iNode
getInfo
(bool brief=false) const override
igor::iNodeMesh
virtual
getKind
() const
igor::iNode
getKindName
(iNodeKind kind)
igor::iNode
static
getMaterial
() const
igor::iNodeRender
getMesh
()
igor::iNodeMesh
getName
() const
igor::iNode
getParent
()
igor::iNode
getRelativeCenter
() const
igor::iNodeVolume
getScene
()
igor::iNode
getShininess
() const
igor::iNodeMesh
getSpecular
() const
igor::iNodeMesh
getTransformationChangeEvent
()
igor::iNode
getType
() const
igor::iNode
getTypeName
(iNodeType nodeType)
igor::iNode
static
getWorldMatrix
() const
igor::iNodeRender
hasChildren
()
igor::iNode
iModelDataIOOMPF
igor::iNodeMesh
friend
iNode
()
igor::iNode
protected
iNode
(iNodePtr node)
igor::iNode
protected
iNodeManager
igor::iNodeMesh
friend
iNodeModel
igor::iNodeMesh
friend
iNodeRender
()
igor::iNodeRender
protected
iNodeRender
(iNodeRender *node)
igor::iNodeRender
protected
iNodeVolume
()
igor::iNodeVolume
protected
iNodeVolume
(iNodeVolume *node)
igor::iNodeVolume
protected
insertNode
(iNodePtr node)
igor::iNode
insertNodeAsync
(iNodePtr node)
igor::iNode
INVALID_NODE_ID
igor::iNode
static
isActive
() const
igor::iNode
isChild
()
igor::iNode
isChild
(iNodePtr child)
igor::iNode
isDataDirty
()
igor::iNode
protected
isTransformationDirty
()
igor::iNode
isVisible
() const
igor::iNodeRender
onPostCopyLink
(std::map< iNodeID, iNodeID > &nodeIDMap)
igor::iNode
protected
virtual
onPostSetScene
() override
igor::iNodeVolume
protected
virtual
onPreSetScene
() override
igor::iNodeVolume
protected
virtual
onUpdateData
()
igor::iNode
protected
virtual
onUpdateTransform
(iaMatrixd &matrix) override
igor::iNodeVolume
protected
virtual
removeNode
(iNodePtr node)
igor::iNode
removeNodeAsync
(iNodePtr node)
igor::iNode
setActive
(bool active=true)
igor::iNode
setActiveAsync
(bool active=true)
igor::iNode
setBoundingBox
(const iAABoxd &bbox)
igor::iNodeVolume
setDataDirty
()
igor::iNode
protected
setMaterial
(const iMaterialPtr &material)
igor::iNodeRender
setMesh
(iMeshPtr mesh)
igor::iNodeMesh
setName
(const iaString &name)
igor::iNode
setParent
(iNodePtr parent)
igor::iNode
protected
setScene
(iScenePtr scene)
igor::iNode
protected
setTransformationDirty
(bool dirty=true)
igor::iNode
setTransformationDirtyDown
()
igor::iNode
protected
setTransformationDirtyUp
()
igor::iNode
protected
setVisible
(bool visible=true)
igor::iNodeRender
updateTree
()
igor::iNodeVolume
protected
~iNode
()
igor::iNode
protected
virtual
~iNodeRender
()
igor::iNodeRender
protected
virtual
~iNodeVolume
()
igor::iNodeVolume
protected
virtual
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