igor::iEventSceneSelectionChanged Class Reference

#include <iEventScene.h>

Inherits igor::iEvent.

Public Member Functions

 iEventSceneSelectionChanged (iScenePtr scene)
 
virtual const iaString getInfo () const override
 
iScenePtr getScene () const
 
- Public Member Functions inherited from igor::iEvent
 iEvent (iWindowPtr window=nullptr)
 
virtual ~iEvent ()=default
 
bool isOfKind (const iEventKind kind)
 
virtual iEventType getEventType () const =0
 
virtual iEventKindMask getEventKindMask () const =0
 
virtual const iaString getName () const =0
 
virtual const iaString getInfo () const
 
iWindowPtr getWindow () const
 
bool isConsumed () const
 
void consume ()
 
template<typename T , typename F >
bool dispatch (const F &func)
 

Detailed Description

scene selection change event

Constructor & Destructor Documentation

◆ iEventSceneSelectionChanged()

igor::iEventSceneSelectionChanged::iEventSceneSelectionChanged ( iScenePtr  scene)

init members

Parameters
scenethe scene the node was added to
nodeIDid of the node that was added to the scene

Member Function Documentation

◆ getInfo()

const iaString igor::iEventSceneSelectionChanged::getInfo ( ) const
overridevirtual
Returns
information to event

Reimplemented from igor::iEvent.

◆ getScene()

iScenePtr igor::iEventSceneSelectionChanged::getScene ( ) const
Returns
the scene

The documentation for this class was generated from the following files: