0.44.0
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#include <iEventScene.h>
Inherits igor::iEvent.
Public Member Functions | |
iEventNodeAddedToScene (iScenePtr scene, iNodeID nodeID) | |
virtual const iaString | getInfo () const override |
iScenePtr | getScene () const |
iNodeID | getNodeID () const |
Public Member Functions inherited from igor::iEvent | |
iEvent (iWindowPtr window=nullptr) | |
virtual | ~iEvent ()=default |
bool | isOfKind (const iEventKind kind) |
virtual iEventType | getEventType () const =0 |
virtual iEventKindMask | getEventKindMask () const =0 |
virtual const iaString | getName () const =0 |
virtual const iaString | getInfo () const |
iWindowPtr | getWindow () const |
bool | isConsumed () const |
void | consume () |
template<typename T , typename F > | |
bool | dispatch (const F &func) |
node added to scene event
init members
scene | the scene the node was added to |
nodeID | id of the node that was added to the scene |
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overridevirtual |
Reimplemented from igor::iEvent.
iNodeID igor::iEventNodeAddedToScene::getNodeID | ( | ) | const |
iScenePtr igor::iEventNodeAddedToScene::getScene | ( | ) | const |