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const float32 | lerp (const float32 &value1, const float32 &value2, float64 w) |
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template<> |
const float64 | lerp (const float64 &value1, const float64 &value2, float64 w) |
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template<> |
const uint32 | lerp (const uint32 &value1, const uint32 &value2, float64 w) |
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template<> |
const int32 | lerp (const int32 &value1, const int32 &value2, float64 w) |
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template<> |
const uint64 | lerp (const uint64 &value1, const uint64 &value2, float64 w) |
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template<> |
const int64 | lerp (const int64 &value1, const int64 &value2, float64 w) |
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template<> |
const iaColor3< float32 > | lerp (const iaColor3< float32 > &value1, const iaColor3< float32 > &value2, float64 w) |
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template<> |
const iaColor3< uint8 > | lerp (const iaColor3< uint8 > &value1, const iaColor3< uint8 > &value2, float64 w) |
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template<> |
const iaColor4< float32 > | lerp (const iaColor4< float32 > &value1, const iaColor4< float32 > &value2, float64 w) |
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template<> |
const iaColor4< uint8 > | lerp (const iaColor4< uint8 > &value1, const iaColor4< uint8 > &value2, float64 w) |
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template<> |
const iaVector2< float32 > | lerp (const iaVector2< float32 > &value1, const iaVector2< float32 > &value2, float64 w) |
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template<> |
const iaVector2< float64 > | lerp (const iaVector2< float64 > &value1, const iaVector2< float64 > &value2, float64 w) |
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template<> |
const iaVector3< float32 > | lerp (const iaVector3< float32 > &value1, const iaVector3< float32 > &value2, float64 w) |
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template<> |
const iaVector3< float64 > | lerp (const iaVector3< float64 > &value1, const iaVector3< float64 > &value2, float64 w) |
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template<> |
const iaVector4< float32 > | lerp (const iaVector4< float32 > &value1, const iaVector4< float32 > &value2, float64 w) |
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template<> |
const iaVector4< float64 > | lerp (const iaVector4< float64 > &value1, const iaVector4< float64 > &value2, float64 w) |
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