igor::iShaderMaterial Member List

This is the complete list of members for igor::iShaderMaterial, including all inherited members.

extractID(const iParameters &parameters, iResourceID &id, bool quiet=false)igor::iResourcestatic
getAlias() constigor::iResource
getCacheMode() constigor::iResource
getID() constigor::iResource
getInfo() constigor::iResource
getOrder() constigor::iShaderMaterial
getParameters() constigor::iResource
getRenderState(const iRenderState state) constigor::iShaderMaterial
getShaderProgram() constigor::iShaderMaterial
getSource() constigor::iResource
getType() constigor::iResource
getVisibility() constigor::iShaderMaterial
hasDirectionalLight() constigor::iShaderMaterial
hasEyePosition() constigor::iShaderMaterial
hasModelMatrix() constigor::iShaderMaterial
hasModelViewMatrix() constigor::iShaderMaterial
hasModelViewProjectionMatrix() constigor::iShaderMaterial
hasSolidColor() constigor::iShaderMaterial
hasTargetMaterial() constigor::iShaderMaterial
hasTextureUnit(uint32 texUnit) constigor::iShaderMaterial
hasTilingConfig() constigor::iShaderMaterial
hasVelocityOrientedConfig() constigor::iShaderMaterial
hasViewProjectionMatrix() constigor::iShaderMaterial
iRendererigor::iShaderMaterialfriend
iResource(const iParameters &parameters)igor::iResourceprotected
iShaderMaterialFactoryigor::iShaderMaterialfriend
isProcessed() constigor::iResource
isQuiet() constigor::iResource
isValid() constigor::iShaderMaterial
RENDER_ORDER_DEFAULTigor::iShaderMaterialstatic
RENDER_ORDER_MAXigor::iShaderMaterialstatic
RENDER_ORDER_MINigor::iShaderMaterialstatic
setOrder(int32 order=iShaderMaterial::RENDER_ORDER_DEFAULT)igor::iShaderMaterial
setRenderState(const iRenderState state, const iRenderStateValue value)igor::iShaderMaterial
setShaderProgram(const iShaderProgramPtr &shaderProgram)igor::iShaderMaterial
setVisibility(iMaterialVisibility visibility)igor::iShaderMaterial
~iResource()=defaultigor::iResourcevirtual