igor::iPhysicsUserMeshCollisionHandler Member List

This is the complete list of members for igor::iPhysicsUserMeshCollisionHandler, including all inherited members.

_bbigor::iPhysicsUserMeshCollisionHandlerprotected
collideCallback(void *const collideDesc, const void *const continueCollisionHandle)igor::iPhysicsUserMeshCollisionHandlervirtual
destroyCallback()igor::iPhysicsUserMeshCollisionHandlervirtual
getCollisionInfo(void *const infoRecord)igor::iPhysicsUserMeshCollisionHandlervirtual
getFacesInAABB(const float64 *p0, const float64 *p1, const float64 **vertexArray, int *vertexCount, int *vertexStrideInBytes, const int *indexList, int maxIndexCount, const int *userDataList)igor::iPhysicsUserMeshCollisionHandlervirtual
iPhysicsUserMeshCollisionHandler()igor::iPhysicsUserMeshCollisionHandler
rayHitCallback(void *const rayDesc)igor::iPhysicsUserMeshCollisionHandlervirtual
setAABB(const iaVector3f &min, const iaVector3f &max)igor::iPhysicsUserMeshCollisionHandler
testOverlapAABB(const float64 *const box0, const float64 *const box1)igor::iPhysicsUserMeshCollisionHandlervirtual
~iPhysicsUserMeshCollisionHandler()=defaultigor::iPhysicsUserMeshCollisionHandlervirtual