igor::iNodeManager Member List

This is the complete list of members for igor::iNodeManager, including all inherited members.

applyActionsAsync(const std::vector< iAction > &actionQueue)igor::iNodeManager
create()igor::iModule< iNodeManager >inlinestatic
createCopy(iNodePtr node)igor::iNodeManager
createNode(const iaString &name="")igor::iNodeManager
createNode(const iaString &name)igor::iNodeManager
destroy()igor::iModule< iNodeManager >inlinestatic
destroyNodeAsync(iNodePtr node)igor::iNodeManager
destroyNodeAsync(iNodeID nodeID)igor::iNodeManager
flush()igor::iNodeManager
getInstance()igor::iModule< iNodeManager >inlinestatic
getNode(iNodeID id) constigor::iNodeManager
getNodes(std::vector< iNodeID > &nodes, iNodeType nodeType)igor::iNodeManager
getNodes(std::vector< iNodeID > &nodes)igor::iNodeManager
iApplicationigor::iNodeManagerfriend
iModule()=defaultigor::iModule< iNodeManager >protected
iModule< iNodeManager >igor::iNodeManagerfriend
iNodeigor::iNodeManagerfriend
insertNodeAsync(iNodePtr parent, iNodePtr child)igor::iNodeManager
iSceneigor::iNodeManagerfriend
isInstantiated()igor::iModule< iNodeManager >inlinestatic
isNode(iNodeID id) constigor::iNodeManager
removeNodeAsync(iNodePtr parent, iNodePtr child)igor::iNodeManager
setActiveAsync(iNodePtr node, bool active)igor::iNodeManager
~iModule()=defaultigor::iModule< iNodeManager >protectedvirtual