0.44.0
igor::iNodeLight Member List
This is the complete list of members for
igor::iNodeLight
, including all inherited members.
_active
igor::iNode
protected
_ambient
igor::iNodeLight
protected
_children
igor::iNode
protected
_diffuse
igor::iNodeLight
protected
_inactiveChildren
igor::iNode
protected
_name
igor::iNode
protected
_nodeKind
igor::iNode
protected
_nodeType
igor::iNode
protected
_parent
igor::iNode
protected
_scene
igor::iNode
protected
_specular
igor::iNodeLight
protected
_transformationChangeEvent
igor::iNode
protected
_transformationDirty
igor::iNode
protected
_type
igor::iNodeLight
protected
_worldMatrix
igor::iNodeLight
protected
calcWorldTransformation
(iaMatrixd &matrix)
igor::iNode
getAllChildren
(std::vector< iNodePtr > &children) const
igor::iNode
getAmbient
()
igor::iNodeLight
getChild
(const iaString &name)
igor::iNode
getChild
(iNodeID id)
igor::iNode
getChildren
() const
igor::iNode
getDiffuse
()
igor::iNodeLight
getDirection
() const
igor::iNodeLight
getID
() const
igor::iNode
getInactiveChildren
() const
igor::iNode
getInfo
(bool brief=false) const
igor::iNode
virtual
getKind
() const
igor::iNode
getKindName
(iNodeKind kind)
igor::iNode
static
getName
() const
igor::iNode
getParent
()
igor::iNode
getPosition
() const
igor::iNodeLight
getScene
()
igor::iNode
getSpecular
()
igor::iNodeLight
getTransformationChangeEvent
()
igor::iNode
getType
() const
igor::iNodeLight
getTypeName
(iNodeType nodeType)
igor::iNode
static
getWorldMatrix
(iaMatrixd &matrix)
igor::iNodeLight
hasChildren
()
igor::iNode
iNode
()
igor::iNode
protected
iNode
(iNodePtr node)
igor::iNode
protected
iNodeManager
igor::iNodeLight
friend
iNodeVisitorUpdateTransform
igor::iNodeLight
friend
insertNode
(iNodePtr node)
igor::iNode
insertNodeAsync
(iNodePtr node)
igor::iNode
INVALID_NODE_ID
igor::iNode
static
isActive
() const
igor::iNode
isChild
()
igor::iNode
isChild
(iNodePtr child)
igor::iNode
isDataDirty
()
igor::iNode
protected
isTransformationDirty
()
igor::iNode
onPostCopyLink
(std::map< iNodeID, iNodeID > &nodeIDMap)
igor::iNode
protected
virtual
onPostSetScene
()
igor::iNodeLight
protected
virtual
onPreSetScene
()
igor::iNodeLight
protected
virtual
onUpdateData
()
igor::iNode
protected
virtual
onUpdateTransform
(iaMatrixd &matrix)
igor::iNodeLight
protected
virtual
removeNode
(iNodePtr node)
igor::iNode
removeNodeAsync
(iNodePtr node)
igor::iNode
setActive
(bool active=true)
igor::iNode
setActiveAsync
(bool active=true)
igor::iNode
setAmbient
(const iaColor3f &color)
igor::iNodeLight
setAmbient
(float32 r, float32 g, float32 b)
igor::iNodeLight
setDataDirty
()
igor::iNode
protected
setDiffuse
(const iaColor3f &color)
igor::iNodeLight
setDiffuse
(float32 r, float32 g, float32 b)
igor::iNodeLight
setName
(const iaString &name)
igor::iNode
setParent
(iNodePtr parent)
igor::iNode
protected
setScene
(iScenePtr scene)
igor::iNode
protected
setSpecular
(const iaColor3f &color)
igor::iNodeLight
setSpecular
(float32 r, float32 g, float32 b)
igor::iNodeLight
setTransformationDirty
(bool dirty=true)
igor::iNode
setTransformationDirtyDown
()
igor::iNode
protected
setTransformationDirtyUp
()
igor::iNode
protected
setType
(iLightType type)
igor::iNodeLight
~iNode
()
igor::iNode
protected
virtual
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