0.44.0
igor::iNodeAudioSource Member List
This is the complete list of members for
igor::iNodeAudioSource
, including all inherited members.
_active
igor::iNode
protected
_children
igor::iNode
protected
_inactiveChildren
igor::iNode
protected
_name
igor::iNode
protected
_nodeKind
igor::iNode
protected
_nodeType
igor::iNode
protected
_parent
igor::iNode
protected
_position
igor::iNodeAudioSource
protected
_scene
igor::iNode
protected
_transformationChangeEvent
igor::iNode
protected
_transformationDirty
igor::iNode
protected
_velocity
igor::iNodeAudioSource
protected
calcWorldTransformation
(iaMatrixd &matrix)
igor::iNode
getAllChildren
(std::vector< iNodePtr > &children) const
igor::iNode
getChild
(const iaString &name)
igor::iNode
getChild
(iNodeID id)
igor::iNode
getChildren
() const
igor::iNode
getGain
() const
igor::iNodeAudioSource
getID
() const
igor::iNode
getInactiveChildren
() const
igor::iNode
getInfo
(bool brief=false) const
igor::iNode
virtual
getKind
() const
igor::iNode
getKindName
(iNodeKind kind)
igor::iNode
static
getName
() const
igor::iNode
getParent
()
igor::iNode
getPitch
() const
igor::iNodeAudioSource
getScene
()
igor::iNode
getTransformationChangeEvent
()
igor::iNode
getType
() const
igor::iNode
getTypeName
(iNodeType nodeType)
igor::iNode
static
hasChildren
()
igor::iNode
iNode
()
igor::iNode
protected
iNode
(iNodePtr node)
igor::iNode
protected
iNodeManager
igor::iNodeAudioSource
friend
insertNode
(iNodePtr node)
igor::iNode
insertNodeAsync
(iNodePtr node)
igor::iNode
INVALID_NODE_ID
igor::iNode
static
isActive
() const
igor::iNode
isChild
()
igor::iNode
isChild
(iNodePtr child)
igor::iNode
isDataDirty
()
igor::iNode
protected
isLooped
() const
igor::iNodeAudioSource
isTransformationDirty
()
igor::iNode
onPostCopyLink
(std::map< iNodeID, iNodeID > &nodeIDMap)
igor::iNode
protected
virtual
onPostSetScene
()
igor::iNode
protected
virtual
onPreSetScene
()
igor::iNode
protected
virtual
onUpdateData
()
igor::iNode
protected
virtual
onUpdateTransform
(iaMatrixd &matrix)
igor::iNodeAudioSource
protected
virtual
play
()
igor::iNodeAudioSource
removeNode
(iNodePtr node)
igor::iNode
removeNodeAsync
(iNodePtr node)
igor::iNode
setActive
(bool active=true)
igor::iNode
setActiveAsync
(bool active=true)
igor::iNode
setDataDirty
()
igor::iNode
protected
setGain
(float32 gain)
igor::iNodeAudioSource
setLoop
(bool loop)
igor::iNodeAudioSource
setName
(const iaString &name)
igor::iNode
setParent
(iNodePtr parent)
igor::iNode
protected
setPitch
(float32 pitch)
igor::iNodeAudioSource
setScene
(iScenePtr scene)
igor::iNode
protected
setSound
(iSoundPtr sound)
igor::iNodeAudioSource
setTransformationDirty
(bool dirty=true)
igor::iNode
setTransformationDirtyDown
()
igor::iNode
protected
setTransformationDirtyUp
()
igor::iNode
protected
stop
()
igor::iNodeAudioSource
~iNode
()
igor::iNode
protected
virtual
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